21–22 November 2022

Program

The main goals are the following:

  1. To introduce topics, methods, and directions of historical game studies from different regions of Central and Eastern Europe, i.e. study of past in digital games, research of game history, development of historical games and games and education
  2. To establish functional networking and start a collective of game historians based around an online journal and a community webpage
The workshop takes place at the Academic Conference Centre (Jilská 1, Praha 1).

21 NOVEMBER, Monday

8.00-8.30 Registration & Welcome
8.30-9.00
Introduction (Start of the Workshop)
9.00-9.20 Slovenia – Marisa Žele
9.20-9.50 Hungary – Árpád Bayer, Nandor Lakia, Balint Mark Turi (online)
9.50-10.00 Discussion
10.00-10.15 Coffee break

10.15-10.45 Russia – Anastasia Anufrieva, Leonid Mojdzhes, Alexander Vetushinsky (online)
10.45-11.05 Slovakia – Miroslav Neumann, Michal Kabát, Juraj Kovalčík
11.05-11.15 Discussion
11.15-11.50 Poland – Maria B. Garda, Stanisław Krawczyk, Aleksandra Mochocka, Michał Mochocki, Piotr Sterczewski
11.50-12.00 Discussion

12.00-13.00 Lunch

13.00-13.20 Estonia – Marie-Luise Meier (online)
13.20-13.45 Czech republic – Jaroslav Švelch
13.45-14.05 Austria – Peter Färberböck (online)
14.05-14.20 Discussion
14.20-14.35 Coffee break

14.35-15.00 Belarus – Yaraslau I. Kot, Alesha Serada
15.00-15.20 Ukraine – Yaraslau I. Kot
15.20-15.40 Discussion

22 NOVEMBER, Tuesday

1. Key-note lectures

8.30-9.30 Eugen Pfister (Vienna): History in Games (online)
9.309.40 Coffee

9.40-10.40 Winfried Bergmeyer (Berlin): History and preservation of Games
10.40-10.50 Coffee

10.50-11.50 Vít Šisler (Prague): Historical Games and Education
11.50-12.00 Coffee

12.00-13.00 Jörg Friedrich (Berlin): Developing Historical Games (online)

13.00-14.00 Lunch

2. Roundtable

14.00-15.30 Roundtable 1: Theory and Methodology
15.30-15.40 Coffee
15.40-16.40 Roundtable 2: Central and Eastern European Historical Games Collective

16.40-17.00 Closing remarks