Program
The main goals are the following:
- To introduce topics, methods, and directions of historical game studies from different regions of Central and Eastern Europe, i.e. study of past in digital games, research of game history, development of historical games and games and education
- To establish functional networking and start a collective of game historians based around an online journal and a community webpage
21 NOVEMBER, Monday
8.00-8.30 Registration & Welcome
8.30-9.00 Introduction (Start of the Workshop)
9.00-9.20 Slovenia – Marisa Žele
9.20-9.50 Hungary – Árpád Bayer, Nandor Lakia, Balint Mark Turi (online)
9.50-10.00 Discussion
10.00-10.15 Coffee break
10.15-10.45 Russia – Anastasia Anufrieva, Leonid Mojdzhes, Alexander Vetushinsky (online)
10.45-11.05 Slovakia – Miroslav Neumann, Michal Kabát, Juraj Kovalčík
11.05-11.15 Discussion
11.15-11.50 Poland – Maria B. Garda, Stanisław Krawczyk, Aleksandra Mochocka, Michał Mochocki, Piotr Sterczewski
11.50-12.00 Discussion
12.00-13.00 Lunch
13.00-13.20 Estonia – Marie-Luise Meier (online)
13.20-13.45 Czech republic – Jaroslav Švelch
13.45-14.05 Austria – Peter Färberböck (online)
14.05-14.20 Discussion
14.20-14.35 Coffee break
14.35-15.00 Belarus – Yaraslau I. Kot, Alesha Serada
15.00-15.20 Ukraine – Yaraslau I. Kot
15.20-15.40 Discussion
22 NOVEMBER, Tuesday
1. Key-note lectures
8.30-9.30 Eugen Pfister (Vienna): History in Games (online)
9.30–9.40 Coffee
9.40-10.40 Winfried Bergmeyer (Berlin): History and preservation of Games
10.40-10.50 Coffee
10.50-11.50 Vít Šisler (Prague): Historical Games and Education
11.50-12.00 Coffee
12.00-13.00 Jörg Friedrich (Berlin): Developing Historical Games (online)
13.00-14.00 Lunch
2. Roundtable
14.00-15.30 Roundtable 1: Theory and Methodology
15.30-15.40 Coffee
15.40-16.40 Roundtable 2: Central and Eastern European Historical Games Collective
16.40-17.00 Closing remarks