28–29 November 2022

Part 2: Open Floor - Call for Papers

While the first part of the workshop is dedicated to invited speakers introducing regional research discourses, the second part (28–29 Nov) is open to all applicants dealing with the connection of games and the past. The papers can be connected to MA thesis, PhD thesis, research projects or personal study interests. The workshop is focused primarily on scholars from Central and Eastern Europe or based here but is not limited to a specific theme. Potential topics may focus (not exclusively) on:

  • Games as representations of the past
  • Theory and methodology of historical game studies
  • History of games and gaming culture
  • History and evolution of game development
  • Games and education
  • Use of games in museums, historical monuments, or exhibitions
  • Games and gender, diversity, and inclusivity
  • Transmedial connections of historical games with other media
  • Gaming communities and culture around historical games
  • Games as a form of historying
  • Historical games, politics, and propaganda

Proposals for individual papers must contain an explanation of the topic, its relevance for the workshop (max. 400 words) and a brief CV. The proposals should be submitted no later than 30 June 2022 at cfp@ceehgc.eu.

This part of the workshop will take place online. Please see the Venue section for details. All participants, both passive and active must register online.

The preliminary program will be published during the summer. The papers will be edited and published online.

We encourage everybody to share our Call for Papers in PDF (299 kB).